﻿using UnityEngine;
using System.Collections;

public class FlowControl : MonoBehaviour 
{
	void Update () 
	{
//		if (Input.GetKeyDown(KeyCode.Space))
//		{
//			Application.LoadLevel("main");
//		}
		if(Input.GetMouseButtonDown(0))
		{
			Application.LoadLevel("main");
		}
	}
}
